Wednesday, July 4, 2012
Upcoming PC Release: Divekick, a Fighting Game Parody
"Intense depth, strategy, and action have all been packed into just two buttons. Do you have what it takes to avoid Fraud Detection?"
...What?
In Divekick, you have no traditional directional movement. The players can only dive into the air with the DIVE button (it's a jump), and then propel themselves toward the ground with a mighty kick, using the KICK button. Kicking while on the ground will cause you to bounce away from your opponent. The first hit wins each round, and the first player to win five rounds wins the game!
As simple as this sounds, you'll have to trust that it is not. Movement in this game is unorthodox, and players are unable to guard against incoming attacks. Finding the optimal spot to stand in order to score a counter is key, but actually standing in that position is a lot harder than you'd think!
There is no joystick element to this fighting game, meaning you have to use strategic combinations of diving and kicking in order to position yourself properly. Players can also build up their Kick-Meter to activate Kick-Factor, a super charged mode in which the player's character dives higher and kicks faster.
And something in particular to note while fighting: ONE solid foot to the face will leave you with a concussion in the next round. Your character will be stunned, meaning they don't dive as high or kick as fast, leaving them at a massive disadvantage against your opponent.
Divekick started out as a joke, as a commentary on fighting games and the community surrounding it. Now, it's much more than that. Test versions played by volunteers at a few conventions has revealed that, beyond parody, the game itself is actually... wait for it... FUN.
Now creator and CEO Adam "Keits" Heart is holding a Kickstarter campaign to finance a PC release. If you want to see this deceptively simply fighting parody make it to the PC, be sure to check out their Kickstarter page!
Divekick has 27 days to go at the time of publishing, and has earned a bit over $10,000 toward its $30,000 goal.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment